.Net SDKs v10.1 has been released!!! What's new?
- Added IKSProperty set interface support for video capture devices
- Added custom Logitech interface for webcams to turn on/off LED, control face tracking, etc.
- Updated LAME encoder, resolved an issue with low bitrates for mono audio
- Updated encryption engine (bugfix)
- Added FFMPEG.exe x265 custom preset support
- Added Push Source engine to Video Capture SDK .Net (BETA)
- YUV2RGB filter now supports HDYC format
- Added installer for Visual Studio Toolbox
- Added latest Decklink drivers support
- Made file size optimization for Virtual Camera and Network Streaming filters
- DVD playback menu position correct handling in Media Player SDK .Net
- DVD playback blink issue resolved
- Added IIS Smooth Streaming using FFMPEG.exe
- Added Nvidia NVENC H264 encoder for MP4 output, to encode video much faster if you have Nvidia GPU
- Removed Nvidia CUDA encoder from demo apps (not from SDK), replaced by NVENC
- Added x64 VLC source for Media Player SDK and Video Capture SDK
- Updated channel order audio effect
- Updated audio mixer
- Added audio channel mapper filter. You can set custom channels amount and map any source channel to any output channel
- Updated What You Hear filter
- Added latency settings for VLC engine in Video Capture SDK
- Added "disabled" parameter to PIP_Sources_SetSourceSettings to disable selected stream
- Added PIP_Sources_SetSourceOrder method to specify video stream rendering order
- Added subtitles support (from an external file) to Video Edit SDK
- Added Audio_PCM_Converter property to Video Capture SDK. You can set custom sample rate, channels count, and BPS before audio processing