.Net SDKs v10.1 has been released!!! What's new?

  • Added IKSProperty set interface support for video capture devices
  • Added custom Logitech interface for webcams to turn on/off LED, control face tracking, etc.
  • Updated LAME encoder, resolved an issue with low bitrates for mono audio
  • Updated encryption engine (bugfix)
  • Added FFMPEG.exe x265 custom preset support
  • Added Push Source engine to Video Capture SDK .Net (BETA)
  • YUV2RGB filter now supports HDYC format
  • Added installer for Visual Studio Toolbox
  • Added latest Decklink drivers support
  • Made file size optimization for Virtual Camera and Network Streaming filters
  • DVD playback menu position correct handling in Media Player SDK .Net
  • DVD playback blink issue resolved
  • Added IIS Smooth Streaming using FFMPEG.exe
  • Added Nvidia NVENC H264 encoder for MP4 output, to encode video much faster if you have Nvidia GPU
  • Removed Nvidia CUDA encoder from demo apps (not from SDK), replaced by NVENC
  • Added x64 VLC source for Media Player SDK and Video Capture SDK
  • Updated channel order audio effect
  • Updated audio mixer
  • Added audio channel mapper filter. You can set custom channels amount and map any source channel to any output channel
  • Updated What You Hear filter
  • Added latency settings for VLC engine in Video Capture SDK
  • Added "disabled" parameter to PIP_Sources_SetSourceSettings to disable selected stream
  • Added PIP_Sources_SetSourceOrder method to specify video stream rendering order
  • Added subtitles support (from an external file) to Video Edit SDK
  • Added Audio_PCM_Converter property to Video Capture SDK. You can set custom sample rate, channels count, and BPS before audio processing
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