Save Webcam Video Using .Net: A Complete Guide to Record and Capture Webcam

Capturing and saving video from webcams is a common requirement in many modern applications, from video conferencing tools to surveillance systems. Whether you need to record webcam footage, display the webcam feed, or capture images, implementing reliable webcam functionality in .NET (DotNet) can be challenging. This tutorial provides a simple step-by-step guide to save webcam video using C# (C Sharp) with minimal code.

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Key Features of Video Capture SDK .Net

Video Capture SDK .Net is a powerful library designed specifically for .NET developers who need to implement webcam capture functionality in their applications. Whether you want to record webcam video, save webcam frames as images, or display the webcam feed in your application, this SDK has you covered. Some of its standout features include:

  • Seamless integration with .NET applications
  • Support for multiple capture devices (USB webcams, IP cameras, capture cards)
  • High-performance video and audio recording and processing
  • Simple code to get and display webcam feeds
  • Create and save video files in various formats
  • GPU-accelerated encoding for optimal performance
  • Cross-platform compatibility

Output Formats: MP4 and WebM in Detail

MP4 Format

MP4 is one of the most widely supported video container formats, making it an excellent choice for applications where compatibility is a priority.

Supported codecs for MP4:

  • H.264 (AVC): The industry standard for video compression, offering excellent quality and wide compatibility
  • H.265 (HEVC): Next-generation codec providing up to 50% better compression than H.264 while maintaining the same quality
  • AAC: Advanced Audio Coding, the industry standard for lossy digital audio compression

WebM Format

WebM is an open, royalty-free media file format designed for the web.

Supported codecs for WebM:

  • VP8: Open-source video codec developed by Google, primarily used with WebM format
  • VP9: Successor to VP8, offering significantly improved compression efficiency
  • AV1: Newest open-source video codec with superior compression and quality, particularly at lower bitrates
  • Vorbis: Free and open-source audio compression format offering good quality at lower bitrates

Each codec can be fine-tuned with various parameters to achieve the optimal balance between quality and file size for your specific application requirements.

GPU Acceleration for Efficient Encoding

One of the standout features of Video Capture SDK .Net is its robust support for GPU-accelerated video encoding, which offers several significant advantages:

Benefits of GPU Acceleration

  • Dramatically reduced CPU usage: Free up CPU resources for other application tasks
  • Faster encoding speeds: Up to 10x faster than CPU-only encoding
  • Real-time high-resolution encoding: Enable 4K video capture with minimal system impact
  • Lower power consumption: Particularly important for mobile and laptop applications
  • Higher quality at the same bitrate: Some GPU encoders offer better quality-per-bit than CPU encoding

Supported GPU Technologies

Video Capture SDK .Net leverages multiple GPU acceleration technologies:

  • NVIDIA NVENC: Hardware-accelerated encoding on NVIDIA GPUs
  • AMD AMF/VCE: Acceleration on AMD graphics cards
  • Intel Quick Sync Video: Hardware encoding on Intel integrated graphics

The SDK automatically detects available hardware and selects the optimal encoding path based on your system's capabilities, with fallback to software encoding when necessary.

Implementation Example (C# Code to Capture Video from Webcam)

Let's walk through a simple tutorial on how to record webcam video using C#. Implementing webcam capture with Video Capture SDK .Net is straightforward. 

EJEMPLOS DE CÓDIGOS

Here's a complete example showing how to get your webcam feed, display it in your application, and save it to an MP4 file with H.264 encoding:

For WebM output with VP9 encoding, simply modify the encoder settings:

var webMOutput = new WebMOutput(Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyVideos), "output.webm"));
videoCapture1.Outputs_Add(webMOutput);

Additional Code Examples

Here's a simple example of how to just save a single image from the webcam.

Enable video sample grabber:

// Enable video sample grabber to make snapshots. Add these code before the StartAsync() method.
videoCapture1.Snapshot_Grabber_Enabled = true;

Get and save a single image from the webcam:

// Capture and save a single image from webcam
private async Task SaveSnapshotAsync()
{
    var filename = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures), "snapshot.jpg");
    await videoCapture1.Snapshot_SaveAsync(filename, SkiaSharp.SKEncodedImageFormat.Jpeg);
}

Native dependencies

Video Capture SDK .Net relies on native libraries to access webcam devices and perform video and audio processing. These native dependencies are bundled with the SDK and are automatically deployed with your application, ensuring seamless integration and compatibility across different systems.

Major SDK package (managed):

<ItemGroup>
  <PackageReference Include="VisioForge.DotNet.VideoCapture" Version="2025.2.21" />
</ItemGroup>

Native dependencies for Windows x64:

<ItemGroup>
  <PackageReference Include="VisioForge.CrossPlatform.Core.Windows.x64" Version="2025.2.15" />
  <PackageReference Include="VisioForge.CrossPlatform.Libav.Windows.x64" Version="2025.2.15" />
</ItemGroup>

For alternative platforms (macOS, Linux, Android, iOS), use the corresponding native dependencies packages.

Cross-Platform Compatibility

Video Capture SDK .Net is designed with cross-platform compatibility in mind, making it an ideal choice for developers working on applications that need to run on multiple operating systems.

MAUI Compatibility

For developers working with .NET MAUI (Multi-platform App UI), Video Capture SDK .Net offers:

  • Full compatibility with MAUI applications
  • Consistent API across all supported platforms
  • Platform-specific optimizations while maintaining a unified codebase
  • Sample MAUI projects demonstrating implementation across platforms

This cross-platform capability allows developers to write code once and deploy across Windows, macOS, and mobile platforms through MAUI, significantly reducing development time and maintenance overhead.

Video Capture SDK .Net provides a comprehensive solution for adding webcam video capture capabilities to your DotNet applications. Whether you need to record webcam footage, save webcam images, or simply display the webcam feed in your application, this library makes the process simple with just a few lines of C# code.

With support for industry-standard formats like MP4 and WebM, modern codecs including H.264/H.265 and VP8/VP9/AV1, and powerful GPU acceleration, it offers the performance and flexibility needed for even the most demanding video capture applications. The ability to create and save video files efficiently makes this library perfect for any application that needs to record webcam content.

The SDK's cross-platform compatibility, extending to macOS and MAUI applications, ensures that your webcam capture solution works consistently across different operating systems. Whether you're building a video conferencing tool, a surveillance application, or any other software requiring webcam functionality, Video Capture SDK .Net offers the tools you need to implement these features quickly.

Getting started is as simple as following the step-by-step tutorial and code examples provided above. For more advanced use cases and detailed documentation on how to record webcam video using .NET, visit our website or refer to the SDK documentation.

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Dispositivos de entrada y otras fuentes compatibles
  • Cámaras web 
  • Sintonizadores de TV y tarjetas de captura
  • Videocámaras DV y MPEG 
  • Captura de pantalla
  • HTTP/RTSP/ONVIF Cámaras IP
  • UDP, TCP, RTMP y otros flujos de red
  • Blackmagic Decklink
  • Dispositivos DVB-T/DVB-C/DVB-S/ATSC (BETA)
  • Microsoft Kinect for Windows
Avance en vídeo
Capturador de fotogramas
Tratamiento de vídeo
Tratamiento de audio
Compatibilidad con vídeo HD y 4K
Sintonización de TV
Transmisión en red en formato WMV
Transmisión en red mediante RTMP/RTSP/UDP/NDI
Chroma-key
Detección de movimiento
Tratamiento de vídeo mediante filtros DirectShow
OSD (On-Screen Display)
Picture-In-Picture
Cambiar el nombre del archivo de salida sobre la marcha
Múltiples pantallas de salida
Efectos de vídeo acelerados en la GPU
Salida a Virtual Camera SDK
Compatibilidad con Video Encryption SDK
Seguimiento facial
Formatos de salida
  • AVI
  • WMV (Windows Media Video)
  • WMA (Windows Media Audio)
  • WAV
  • MP3
  • Ogg Vorbis
  • Speex
  • Vídeo DV
  • DV/MPEG-1/2/4 (mediante sintonizador de TV con codificador MPEG interno o videocámara DV/HDV)
  • Vídeo Flash (FLV) con FFMPEG
  • WebM
  • Formatos de salida personalizados mediante filtros DirectShow externos
  • MPEG-1/2/4 con FFMPEG
  • MP4 (H264/HEVC + AAC) mediante software, codificadores Intel QuickSync, Nvidia NVENC/CUDA o AMD Radeon
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