Depending on the operating system, you can use the setup file or NuGet packages to install SDK into your PC.
We suggest using the NuGet packages if you have no specific requirements.
SDK initialization and de-initialization for X-engines
All SDKs contain Windows-only DirectShow-based engines (like VideoCaptureCore) and cross-platform X-engines (like VideoCaptureCore
X-engines require additional initialization and de-initialization steps.
To initialize SDK, use the following code:
To de-initialize SDK, use the following code:
You need to initialize SDK before any SDK class usage and de-initialize SDK before the application exits.
Visit our GitHub page to get more code samples.