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Webcam Video Capture to WMV Format in .NET
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Video Implementation Tutorial
This tutorial demonstrates how to create a Windows Forms application that captures video from a webcam and saves it in WMV format using the Video Capture SDK .NET. The example below provides a complete walkthrough with fully commented source code.
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Source Code Access
Access the complete project with all source files and additional examples on our GitHub repository:
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Required Dependencies
Before implementing the code, ensure you have installed the necessary redistributable packages via NuGet:
- Video Capture Redistributables:
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Implementation Steps
The following sections outline the key steps to implement webcam capture functionality in your .NET application.
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Setup Project Structure
First, create a Windows Forms application and add the SDK references through NuGet. Then implement the form with necessary controls including a video preview area and start/stop buttons.
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C# Implementation Code
using System;
using System.IO;
using System.Windows.Forms;
using VisioForge.Core.VideoCapture;
using VisioForge.Core.Types;
using VisioForge.Core.Types.Output;
using VisioForge.Core.Types.VideoCapture;
namespace video_capture_webcam_wmv
{
public partial class Form1 : Form
{
// Main VideoCapture component instance
private VideoCaptureCore videoCapture1;
public Form1()
{
InitializeComponent();
}
private async void btStart_Click(object sender, EventArgs e)
{
// Set up the default video capture device (webcam)
// Using the first available device in the system
videoCapture1.Video_CaptureDevice = new VideoCaptureSource(videoCapture1.Video_CaptureDevices()[0].Name);
// Set up the default audio capture device (microphone)
// Using the first available audio device in the system
videoCapture1.Audio_CaptureDevice = new AudioCaptureSource(videoCapture1.Audio_CaptureDevices()[0].Name);
// Set the output file path to the user's Videos folder
videoCapture1.Output_Filename = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyVideos), "output.wmv");
// Configure output format as WMV with default settings
// WMV is a good choice for Windows compatibility
videoCapture1.Output_Format = new WMVOutput();
// Set the capture mode to VideoCapture (captures both video and audio)
videoCapture1.Mode = VideoCaptureMode.VideoCapture;
// Start the capture process asynchronously
// This allows the UI to remain responsive during capture
await videoCapture1.StartAsync();
}
private async void btStop_Click(object sender, EventArgs e)
{
// Stop the capture process asynchronously
// This ensures proper cleanup of resources
await videoCapture1.StopAsync();
}
private void Form1_Load(object sender, EventArgs e)
{
// Initialize the VideoCaptureCore when the form loads
// Connect it to the VideoView control on the form for preview
videoCapture1 = new VideoCaptureCore(VideoView1 as IVideoView);
}
}
}
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Key Implementation Details
Component Initialization: The
VideoCaptureCore
is initialized when the form loads, connecting to the video preview control.Device Selection: The code automatically selects the first available webcam and microphone devices on the system.
Output Configuration: WMV format is selected for its compatibility with Windows systems and wide platform support.
Resource Management: The
StopAsync()
method ensures proper cleanup of system resources when recording ends.
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Advanced Customization Options
The SDK provides additional options not shown in this basic example:
- Camera resolution and framerate settings
- Video quality and compression parameters
- Custom watermarks and overlays
- Multi-device capture capabilities
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Troubleshooting Tips
- Ensure your webcam is properly connected and recognized by Windows
- Verify the correct redistributables are installed for your target platform (x86/x64)
- Check Windows permissions for camera access in newer operating systems
Visit our GitHub page to get more code samples and advanced implementation examples.