Deployment of Video Edit SDK .Net (VideoEditCoreX engine, cross-platform)
Products: Video Edit SDK .Net
To use SDK on the PC without SDK installed, you must deploy SDK components. For an AnyCPU app, you should deploy both x86 and x64 redists.
Add required packages to your application project. After the project is built, you'll have redist packages files in your app folder.
Windows
Base
Codecs
FFMPEG codecs and formats
UPX packages are compressed.
- VisioForge.CrossPlatform.Libav.Windows.x86
- VisioForge.CrossPlatform.Libav.Windows.x86.UPX
- VisioForge.CrossPlatform.Libav.Windows.x64
- VisioForge.CrossPlatform.Libav.Windows.x64.UPX
Android
Linux
Ubuntu
Install GStreamer packages using apt-get, v1.20.0 or later.
- gstreamer1.0-plugins-base
- gstreamer1.0-plugins-good
- gstreamer1.0-plugins-bad
- gstreamer1.0-alsa
- gstreamer1.0-gl
- gstreamer1.0-pulseaudio
- libges-1.0-0
- gstreamer1.0-libav (OPTIONAL, for FFMPEG-related formats supports)
sudo apt update
sudo apt install gstreamer1.0-plugins-base gstreamer1.0-plugins-good gstreamer1.0-plugins-bad gstreamer1.0-alsa gstreamer1.0-gl gstreamer1.0-pulseaudio gstreamer1.0-libav libges-1.0-0
macOS
Will be available later.
iOS
Will be available later.
Visit our GitHub page to get more code samples.