Screen source
Screen source supports recording video from the screen. You can select the display (if more than one), the part of the screen to be recorded, and optional mouse cursor recording.
Settings
[Windows] ScreenCaptureDX9SourceSettings
Use DirectX 9
for screen recording.
[Windows] ScreenCaptureD3D11SourceSettings
Use Direct3D 11
for screen recording.
[Windows] ScreenCaptureGDISourceSettings
Use GDI
for screen recording.
[macOS] ScreenCaptureMacOSSourceSettings
Use AVFoundation
for screen recording.
[Linux] ScreenCaptureXDisplaySourceSettings
Use X11
for screen recording.
Block info
Name: ScreenSourceBlock.
Pin direction | Media type | Pins count |
---|---|---|
Output video | uncompressed video | 1 |
The sample pipeline
[Windows] Window capture
You can capture a specific window by using the ScreenCaptureD3D11SourceSettings
class.
Sample code
var pipeline = new MediaBlocksPipeline(true);
var screenSourceBlock = new ScreenSourceBlock(new ScreenCaptureDX9SourceSettings() { FrameRate = 15 });
var h264EncoderBlock = new H264EncoderBlock(new MFH264EncoderSettings());
pipeline.Connect(screenSourceBlock.Output, h264EncoderBlock.Input);
var mp4SinkBlock = new MP4SinkBlock(new MP4SinkSettings(@"output.mp4"));
pipeline.Connect(h264EncoderBlock.Output, mp4SinkBlock.CreateNewInput(MediaBlockPadMediaType.Video));
await pipeline.StartAsync();
Platforms
Windows.