# Complete Guide to TVFVideoEdit Installation in C++ Builder

Related products: VisioForge All-in-One Media Framework (Delphi / ActiveX)

# Introduction to TVFVideoEdit for C++ Builder

The TVFVideoEdit library provides powerful media processing capabilities for C++ Builder applications. This guide walks you through the installation process across different C++ Builder versions. Before you begin development, you'll need to properly install the ActiveX control into your IDE environment where it will be accessible through the component palette.

# Installation Process for Borland C++ Builder 5/6

# Accessing the Import Menu

Begin the installation process by navigating to the Component menu in your IDE:

  1. Launch your Borland C++ Builder 5/6 environment
  2. From the main menu, select Component -> Import ActiveX Controls

Screenshot showing Component menu and Import ActiveX Controls option
Screenshot showing Component menu and Import ActiveX Controls option

# Selecting the Video Edit Control

In the Import ActiveX Control dialog:

  1. Locate and select the "VisioForge Video Edit Control" from the available controls list
  2. Click the Install button to begin the import process

Screenshot showing ActiveX control selection dialog
Screenshot showing ActiveX control selection dialog

# Confirming Installation

The system will prompt you to confirm the installation:

  1. A confirmation dialog will appear
  2. Click the Yes button to proceed with the installation

Screenshot showing installation confirmation dialog
Screenshot showing installation confirmation dialog

# Verifying Successful Installation

After installation completes:

  1. The control will be added to your component palette
  2. You can now use it in your C++ Builder projects

Screenshot showing successful installation with component in palette
Screenshot showing successful installation with component in palette

# Installation Guide for C++ Builder 2006 and Later Versions

Modern versions of C++ Builder require a different installation approach using packages.

# Creating a New Package

First, you'll need to create a package for the component:

  1. Open C++ Builder 2006 or later
  2. Select File -> New -> Package
  3. This will create the foundation for adding the ActiveX control

Screenshot showing new package creation dialog
Screenshot showing new package creation dialog

# Importing the ActiveX Component

Next, import the ActiveX control into your environment:

  1. Navigate to Component → Import Component in the main menu
  2. This opens the import wizard for adding new components

Screenshot showing the Component Import menu option
Screenshot showing the Component Import menu option

# Selecting Import Type

In the import wizard:

  1. Select the Import ActiveX Control radio button option
  2. Click the Next button to proceed to component selection

Screenshot showing import type selection dialog
Screenshot showing import type selection dialog

# Choosing the Video Edit Control

From the available ActiveX controls:

  1. Find and select the "VisioForge Video Edit 5 Control" from the list
  2. Click Next to continue with the import process

Screenshot showing ActiveX control selection in newer Builder versions
Screenshot showing ActiveX control selection in newer Builder versions

# Configuring Output Location

Specify where the component files should be stored:

  1. Choose an appropriate package output folder for your development environment
  2. Click Next to proceed with configuration

Screenshot showing output folder selection dialog
Screenshot showing output folder selection dialog

# Finalizing Component Import

Complete the import process:

  1. Select the Add unit to… radio button option
  2. Click the Finish button to create the component wrapper

Screenshot showing import finalization dialog
Screenshot showing import finalization dialog

# Saving the Package Project

After import completion:

  1. The system will prompt you to save your package project
  2. Choose an appropriate location and name for your package files

Screenshot showing package save dialog
Screenshot showing package save dialog

# Installing the Component Package

To make the component available in the IDE:

  1. Right-click on the package in the Project Manager
  2. Select Install from the context menu
  3. This compiles and registers the package with the IDE

Screenshot showing package installation option
Screenshot showing package installation option

# Verification and Usage

Once installed:

  1. The TVFVideoEdit control appears in your component palette
  2. It's now ready to use in your C++ Builder applications
  3. You can drag and drop it onto forms just like native components

Screenshot showing successfully installed component in palette
Screenshot showing successfully installed component in palette

# Additional Resources and Support

# Getting Help with Implementation

If you encounter any issues during installation or implementation:

  1. Our technical support team is available to assist
  2. Contact support with specific questions
  3. Provide details about your Builder version and installation environment

# Code Examples and Documentation

To accelerate your development process:

  1. Visit our GitHub repository for code samples
  2. Find implementation examples for common media processing tasks
  3. Access additional documentation on component features and usage

# Troubleshooting Common Installation Issues

When installing the TVFVideoEdit component, developers may encounter several common issues:

  1. Missing Dependencies: Ensure all required dependencies are installed
  2. Registration Problems: Verify ActiveX registration status in Windows registry
  3. IDE Compatibility: Check compatibility between component and Builder version
  4. Package Conflicts: Resolve any conflicts with existing packages

By following this detailed guide, you'll have TVFVideoEdit successfully integrated into your C++ Builder environment and ready for implementing advanced media functionality in your applications.