Media Player SDK
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TVFMediaPlayer.Audio_Effects_DS_Chorus Method

Sets the parameters for the DS Chorus effect.

Pascal
procedure Audio_Effects_DS_Chorus(Stream: Integer; ID: Integer; Delay: Double; Depth: Double; Feedback: Double; Frequency: Double; Phase: Integer; Waveform_Triangle: Boolean; WetDryMix: Double);
C++
__fastcall Audio_Effects_DS_Chorus(int Stream, int ID, Double Delay, Double Depth, Double Feedback, Double Frequency, int Phase, Boolean Waveform_Triangle, Double WetDryMix);
C#
public Audio_Effects_DS_Chorus(int Stream, int ID, Double Delay, Double Depth, Double Feedback, Double Frequency, int Phase, Boolean Waveform_Triangle, Double WetDryMix);
Visual Basic
Public Sub Audio_Effects_DS_Chorus(Stream As Integer, ID As Integer, Delay As Double, Depth As Double, Feedback As Double, Frequency As Double, Phase As Integer, Waveform_Triangle As Boolean, WetDryMix As Double)
Java
public Audio_Effects_DS_Chorus(int Stream, int ID, Double Delay, Double Depth, Double Feedback, Double Frequency, int Phase, Boolean Waveform_Triangle, Double WetDryMix);
IDL
Audio_Effects_DS_Chorus(int Stream, int ID, Double Delay, Double Depth, Double Feedback, Double Frequency, int Phase, Boolean Waveform_Triangle, Double WetDryMix);
JavaScript
Audio_Effects_DS_Chorus
Parameters 
Description 
Stream: Integer 
Stream ID. 
ID: Integer 
Effect ID. 
Delay: Double 
Specifies the delay of the filter (0 - 20.0). 
Depth: Double 
Specifies the depth of the filter (0 - 100.0). 
Feedback: Double 
Specifies the feedback of the filter (-99.0 - 99.0) 
Frequency: Double 
Specifies the frequency of the filter (0 - 10.0) 
Phase: Integer 
Specifies the phase angle. Use one of the following values. 0 for a phase shift of -180 degrees. 1 for a phase shift of -90 degrees. 2 for no phase shift. 3 for a phase shift of 90 degrees. 4 for a phase shift of 180 degrees. (0 - 4)  
Waveform_Triangle: Boolean 
Specifies the waveform type of the filter. Use True for a triangle waveform and False for a sine waveform.  
WetDryMix: Double 
Specifies the wet and dry mix (0 - 100.0) 

Chorus is a voice-doubling effect created by echoing the original sound with a slight delay and slightly modulating the delay of the echo.

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