DirectShow Source SDK for Kinect

The Kinect DirectShow Source Filter SDK enables users to use their Kinect device as a webcam in any DirectShow application, including famous platforms such as Teams, Zoom, or Skype. This comprehensive SDK includes DirectShow filters for both video and audio input. In addition, developers can leverage the full capabilities of the Kinect API to access features such as depth channel or skeleton/gesture tracking, increasing the versatility and functionality of their applications.

VisioForge DirectShow Source SDK for Kinect features include:

  • Microsoft Kinect for Windows support
  • Color/Depth/Skeleton channel usage
  • Gesture tracking
  • Kinect audio enhancements support
  • Kinect data tracking
  • VisioForge SDK’s integration

SDK contains .Net/C++ API and sample applications. Microsoft Kinect v1 and v2 are supported.

Demo application screenshot

demo app

System requirements

  • Windows 11, Windows 10, Windows 8/8.1, Windows 7, Windows Vista, Windows Server 2012 and later
  • DirectX 9 or later

Distribution rights

Royalty-free distribution.

Trial limitations

The trial version displays a watermark on the video window.

Purchase of DirectShow Source SDK for Kinect will give you the following benefits:

  • Unlimited usage
  • No nag-screen
  • Free minor and major upgrades within one year (after one year, SDK will work the same as before) for a regular license and unlimited updates for unlimited time for the lifetime license
  • Priority support and fixes
The regular license is billed annually and automatically renewed each year. You can cancel your subscription at any time.
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