The Kinect DirectShow Source Filter SDK enables users to use their Kinect device as a webcam in any DirectShow application, including famous platforms such as Teams, Zoom, or Skype. This comprehensive SDK includes DirectShow filters for both video and audio input. In addition, developers can leverage the full capabilities of the Kinect API to access features such as depth channel or skeleton/gesture tracking, increasing the versatility and functionality of their applications.
VisioForge DirectShow Source SDK for Kinect features include:
Microsoft Kinect for Windows support
Color/Depth/Skeleton channel usage
Gesture tracking
Kinect audio enhancements support
Kinect data tracking
VisioForge SDK’s integration
SDK contains .Net/C++ API and sample applications. Microsoft Kinect v1 and v2 are supported.
Demo application screenshot
System requirements
Windows 11, Windows 10, Windows 8/8.1, Windows 7, Windows Vista, Windows Server 2012 and later
DirectX 9 or later
Distribution rights
Royalty-free distribution.
Trial limitations
The trial version displays a watermark on the video window.
Purchase of DirectShow Source SDK for Kinect will give you the following benefits:
Unlimited usage
No nag-screen
Free minor and major upgrades within one year (after one year, SDK will work the same as before) for a regular license and unlimited updates for unlimited time for the lifetime license
Priority support and fixes
The regular license is billed annually and automatically renewed each year. You can cancel your subscription at any time.